
- #Unholy dk pvp 6.2.3 Patch#
- #Unholy dk pvp 6.2.3 full#
If you need to be a caster instead of melee, and you still have to apply those wounds, then maybe this would be useful.
Clawing Shadows is basically a ranged Scourge Strike. It makes it easier to build up wounds on new targets as well as doing significantly more damage overall. Castigator generates many more Festering Wounds and consumes them just as fast. It doesn’t do enough to compete with the other two. Unholy Frenzy: A mostly passive talent that significantly increases your auto attack damage and increases the generation of Sudden Doom procs. Blighted Rune Weapon is only useful on AoE where you have set up and in Legion there just are not any scenarios where this talent is good. Blighted Rune Weapon: A talent that you can only take when also talented in to Bursting Sores.
Pestilent Pustules: Should take this one just for the name… Your rotation is, in part, creating and popping Festering Wounds and this talent gives you runes for doing so.This could have very interesting utility with large groups. Let ’em all get infected then blow them up.
Epidemic is by far the best talent in this tier for any sort of burst AoE. Useful for fighting packs of short lived mobs. Ebon Fever: Makes Virulent Plague do all of its damage in half the time. Since you can’t change talents on the fly this will be the best overall pick if you’re looking at mixed encounters. Bursting Sores: The best talent for most cleave (2+ enemies) situations and pretty close to All Will Serve for single target. All Will Serve: A passive dps increase that happens to best on single target. Our general picks are checked,, but do note that you might want to change now and then, depending on the particular fight. That will give you one minute to switch up. If you are in the raid/dungeon and need to change talents (or Azerite Essences) before the next fight? Buy or make (with Inscription) a stack of Tome of the Quiet Mind. So if you want to DPS one fight and then you need to tank the next one, or try unholy because it looks like a bitter fit, then switching is easy. As with changing specs, no special items are required for changed talents. You can change your spec (go Blood, to Frost, back to Unholy) any time you’re out of combat, but for the individual talents you need to get to the rested area. No reagents, trainers, or special rituals required. Your talents can easily be changed IF you’re in a “rested XP” area, such as your garrison, an inn, or the big city. If you want the same in-game step by step leveling guide that we use to get to the level cap as fast as possible, take a look at our favorite in-game leveling guide. If you’re looking for more advice on leveling your Death Knight, check out our Death Knight Leveling Guide. However, the principals will still apply during the leveling process. This Unholy Death Knight guide is primarily intended for PvE and Raiding at max level. #Unholy dk pvp 6.2.3 Patch#
Patch 3.1.0 (): Bonus damage for diseases now increases damage done by a percentage rather than a flat amount.As they say, you are a master of death and decay, spreading infection and controlling undead minions to do your bidding.Patch 3.3.0 (): This ability will no longer sometimes fail to do additional damage based on diseases on the target.Patch 4.0.1 (): No longer consumes diseases.Patch 4.2.0 (): Base damage has been reduced to 150% weapon damage, down from 160%.Weapon damage increased from 150% to 230%. Patch 5.0.4 (): Now a level 58 Frost specialization ability (was a level 61 ability for all specs).Patch 5.4.0 (): Now deals 250% weapon damage (up from 230% weapon damage).Now deals 25% more damage on both main and off-hand weapons, but no longer deals additional damage for each disease present on the target.Patch 6.2.0 (): Damage has increased by 20%, but deals only 80% of normal damage against player-controlled targets.
#Unholy dk pvp 6.2.3 full#
Obliterate once again deals full damage to players.Frost Strike and Obliterate have been reduced to their pre-6.2 damage levels.Hotfix (): Obliterate should now correctly deal full damage against other players in PvP combat.Patch 6.2.3 (): Damage has been increased by 10%.Hotfix (): Now deals 10% less damage against another player.Damage increased by 170% (35% for each weapon). Patch 7.0.3 (): No longer has a chance to cause your next or to consume no runes.Hotfix (): Obliterate damage increased by 19%.Patch 7.1.0 (): Damage increased by 20%.Patch 9.0.1 (): Now learned at level 14 (was 55).Patch 9.0.2 (): Rank 2 added at level 52 – Increases damage done by 20%.Patch 10.0.0 (): Now a row 2 Frost talent (was a level 14 Frost ability).Patch 10.1.0 (): Damage increased by 8% in PvP combat.
Hotfix (): Obliterate damage increased by 5%.